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Research Methodologies in Multimedia Design

Code 13842
Year 1
Semester S2
ECTS Credits 4
Workload OT(15H)/TP(45H)
Scientific area Art and Design
Entry requirements None.
Mode of delivery Face-to-face.
Work placements Does not apply.
Learning outcomes In addition to mastering competences and basic understanding of scientific thinking, the main objective of this Curricular Unit is the promotion of approaches to specific themes in the context of Design research and the use of such competences in the future work of students. Thus, sensitizing them to the reflections around epistemological issues, scientific rigor and other related concepts that stand out for the strength and coherence of a research process. In this sense, students are expected to be able to create a relevant scientific repertoire for possible work themes besides to structure a solid research project for this.
Syllabus MODULE 1: The definition of the problem and the creation of the research project - The delimitation of the object of study and the formulation of hypotheses. Structuring a feasible research plan. MODULE 2: The link between objectives and the methodological definition. Fieldwork: collection and analysis of quantitative and qualitative data. The project approach in research: imagination, creativity and experimentation. MODULE 3: Scientific Competences in Design - Historical overview of methodological and disciplinary evolution of Design in front of society. MODULE 4: Contextualize an overview of design methodologies and the link between the practical activity of Design and research in the same area
Main Bibliography Mira, Feliciano de. (2019) Ao Correr do Olhar - Desafios para uma Epistemologia Poética. Editora Almedina-CES, Série Literatura e Arte nº5, Coimbra.

Muratovski, G. (2015). Research for designers: A guide to methods and practice. Sage.

Muratovski, G. (2010). Design and Design Research: The Conflict between the Principles in Design Education and Practices in Industry. Design Principles & Practice: An International Journal, 4(2).
Blessing, L. T., & Chakrabarti, A. (2009). DRM: A Design Reseach Methodology (pp. 13-42). Springer London.

Boeijen, Annemiek van, Jaap Dalhuizen, Jelle Zistra, and Roos van der Schoor, eds. 2014. Delft Design Guide. Amsterdam: BIS.

Koskinen, Ilpo, John Zimmerman, Thomas Binder, Johan Redström, and Stephan Wensveen. 2011. Design Research Through Practice: From the Lab, Field, and Showroom. Waltham, Massachusetts: Morgan Kaufmann.

OBS: Additional content will be suggested within each module.
Language Portuguese. Tutorial support is available in English.
Last updated on: 2023-07-14

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