Bibliografia principal:
- Computer Animation: Algorithms and Techniques, Rick Parent, Morgan Kaufmann, 3rd edition, 2012.
- Understanding Virtual Reality - Interface, Application, and Design, William R. Sherman and Alan Craig, Morgan Kaufmann, 2003.
- Jason van Gumster, Blender All-in-One For Dummies, A Wiley Brand, 2024
- Unity, Start Learning Unity, 2026. https://learn.unity.com/tutorial/start-learning-unity