Código:
16777
Ano:
1
Semestre:
S1
Créditos ECTS:
6
Carga Horária:
TP(60H)
Área Científica:
Ciências da Comunicação
Learning outcomes:
The learning outcomes are to:
1. Understand the concepts of culture, cultural industry, cultural industries, and creative industries.
2. Identify creativity and innovation processes applied to the cultural and creative industries.
3. Analyse the impact of digital technologies on cultural creation, production, circulation, and experience.
4. Apply Design Thinking principles to the development of cultural and creative projects.
5. Understand the foundations of the creative economy and the importance of copyright.
Syllabus:
1. Culture and cultural and creative industries
1.1. Culture and its different dimensions
1.2. From cultural industries to creative industries
1.3. Culture, globalisation, and sustainable development

2. Culture, creativity, and technology
2.1. The creative process
2.2. Forms of innovation in the CCI

3. Culture, technology, and project development
3.1. Design Thinking applied to the CCI
3.2. Digital transformation of culture
3.3. New cultural experiences

4. Creative economy and intellectual property
4.1. Cultural economy and creative economy
4.2. Copyright and intellectual property
Teaching Methodologies and Assessment Criteria:
Assessment will be periodic, based on the following components: A. Theoretical seminars (group work) – 50% (10/20) B. Written exam (individual) – 50% (10/20) Minimum attendance: 75% Minimum grade to access the Regular Exam Period: 7/20 Assessment criteria for the Exam Period: Individual written exam (100% – 20/20)
Main Bibliography:
Adorno, T. W. (2009). Indústria Cultural e Sociedade. Paz e Terra.
Buchanan, R. (1992). Wicked problems in design thinking. Design Issues, 8(2), 5–21.
Eco, U. (1985). Apocalípticos e Integrados. Lumen.
Hesmondhalgh, D. (2026). The Cultural Industries (5th ed.). Sage.
Mateus, A. (2013). A cultura e a criatividade na internacionalização da economia portuguesa. GEPAC.
Nunes, A. C. B., & Flores, A. M. (2024). Inovação nas Indústrias Criativas. Alta Books.
O’Connor, J. (2010). The Cultural and Creative Industries: A Literature Review. Arts Council England.
Poell, T., Nieborg, D. B., & Duffy, B. E. (2022). Platforms and Cultural Production. Polity Press.
Stickdorn, M., Hormess, M. E., Lawrence, A., & Schneider, J. (2018). This Is Service Design Doing: Applying Service Design Thinking in the Real World. O’Reilly Media.
European Commission. (2022). The Measuring CCS Consortium publishes the Final Report: Measuring the Cultural and Creative Sectors in the EU.
Language:
Portuguese. Tutorial support is available in English.
Esta informação promove os seguintes Objetivos de Desenvolvimento Sustentável da ONU:
Garantir o acesso à educação inclusiva, de qualidade e equitativa, e promover oportunidades de aprendizagem ao longo da vida para todos