Bibliografia principal:
1) R. Parent (2012), Computer Animation: Algorithms and Techniques (3rd edition), Morgan Kaufmann.
2) I. Kerlow (2008), The Art of 3D: Computer Animation and Effects, Wiley.
3) O. Baechler and X. Greer (2020), Blender 3D By Example (2nd edition), Packt Publishing.
4) Jason van Gumster (2024), Blender All-in-One For Dummies, For Dummies A Wiley Brand.
5) V. Vasconcelos (2011), Blender 2.5 Character Animation Cookbook, Packt Publishing.
6) A. Menache (2011), Understanding Motion Capture for Computer Animation (2nd edition), Morgan Kaufmann.