Bibliografia principal:
1) P. Cook (2002), Real Sound Synthesis for Interactive Applications (1st edition), A.K. Peters/CRC Press.
2) A. Kapur, P. Cook, S. Salazar, and G. Wang (2015), Programming for Musicians and Digital Artists (1st edition), Manning Publishers.
3) M. Cook (2015), Arduino Music and Audio Projects (1st edition), Apress.
4) M. Horn, M. West, and C. Roberts (2022), Introduction to Digital Music with Python Programming (1st edition), Focal Press.
5) G. Taylor (2018), Step by Step: Adventures in Sequencing with Max/MSP, Cycling '74 Publishers.
6) G. Kidde (2020), Learning Music Theory with Logic, Max, and Finale (1st edition), Routledge.