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Multimedia II

Code 11104
Year 1
Semester S2
ECTS Credits 6
Workload PL(30H)/T(30H)
Scientific area Informatics
Entry requirements None.
Mode of delivery Face-to-face instruction.
Work placements Not applicable.
Learning outcomes In this UC is intended that the student learn to embed, control, synchronize and transform different types of media on the Web. For this, we start by presenting a brief history of multimedia on the Web. A review of the different encoders and different standards are presented and are also presented forms of format conversion. Is also referred the problems related to copyrights. After this introduction, the existing methods are presented that allow the incorporation, control, synchronization and processing of different media types on the Web.
At the end of this course, the students should be able to:
-LO1: Characterize the area of multimedia in the web, its approaches, fundamentals and applications;
-LO2: Develop applications using the techniques taught in this course.
Syllabus S1 - History of multimedia on the Web
S2 - Encoders and Conversions.
S3 - Copyrights.
S4 - Embed audio and video.
S5 - Controlling the different media.
S6 - Synchronizing different media.
S7 - Transforming different media.
Main Bibliography Writing for Multimedia and the Web (Third Edition). A Practical Guide to Content Development for Interactive Media. Timothy Garrand. ISBN: 978-0-240-80822-2.
Introducing HTML5 Bruce Lawson. Remy Sharp. Editor – New Riders
The Book of CSS3. A Developer ´ s Guide to the Future of Web Design Peter Gasston. Editor -- No Starch Press
The Essential Guide to HTML5. Using Games to Learn HTML5 and JavaScript Jeanine Mayer Editor -- Friendsoft, an Apress Company.
Stunning CSS3. Zoe mickley Gillenwater Editor -- New Riders.
Teaching Methodologies and Assessment Criteria This CU has both theoretical and practical classes.
In the theoretical classes the teacher presents the course materials and promotes its
discussion with the students. In the practical classes, the students solve practical problems using the several languages, among which are HTML, CSS and JavaScript.

Theoretical tests (14 points - 70%) - 2 tests
Practical Project (6 points - 30%)
Presence in the 80% of the classes is required.
Language Portuguese. Tutorial support is available in English.
Last updated on: 2020-05-14

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