Presentation and analysis of examples of product design.
Deepening of the fundamentals of structure, contour and volume, surface and visual texture, shape and surface, movement and symmetry of the perspective and processes and techniques of rigorous representation, applied to the design of observation and design. Introduction of squeeze software and fundamental potentialities.
Introduction to indirect and direct drawing hardware tools.
2D Digital Design Exercises in Industrial Design:
Survey and design of existing models. Quick sketch, detail and realism;
Definition and rapid sketch of concepts.
Product definition: views, detail and realism.
Fast model execution and three-dimensional rendering.
Definition of promotional concept and post-production of final image.
Continuous monitoring of 2D drawing technique and technology.
Presentation of the final paper.
Application of knowledge in coordination with Project 2.
Eissen K., Steur R. (2007), Sketching: Drawing Techniques for Product Designers, Amsterdam: Bis
Olofsson, E., Sjolen, K. (2005), Design Sketching, Sundsvall: Keeos Design Books
Klara Sjolen (2011), Learning Curves, Sundsvall: Keeos Design Books
Bouroullec, R., Windlin, C., & Bouroullec, E. (2013). Ronan and Erwan Bouroullec Drawing. Zurich: JRP Ringier Kunstverlag Ag.
Hudson, J. (2011), Process. London: Laurence King Publishers.?