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Syllabus |
- Historical framework of interaction design. - Definition of interaction design and close concepts. - The web design project within the context of interaction design. - Conceptual design: information architecture, navigation systems, wireframes, user experience. - Interface design: typography, color, image, composition and layout, types of interactions, accessibility. - Prototyping: processes, techniques and tools. - Evaluation: heuristics, usability and user experience. - Conceptualization, production and development of interactive prototypes for the web.
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Main Bibliography |
Campbell, J. (2017). Web Design: Introductory. Boston: Cengage. Hartson, R. & Pyla, P. (2012). The UX Book: Process and Guidelines for Ensuring a Quality User Experience. San Francisco: Morgan Kaufmann Publishers. Lupton, E. (2014). Type on screen: A Critical Guide for Designers, Writers, Developers, and Students. Princeton: Princeton Architectural Press. Norman, D. (2016). Living with Complexity. Massachusetts: The Mit Press. Sharp, H., Preece, J. & Rogers, Y. (2019). Interaction Design: Beyond Human-Computer Interaction. Indianapolis: Jonh Wiley & Sons. Shneiderman, B., Plaisant C., Cohen, M., Jacobs, S., Elmqvist, N. & Diakopoulos, N. (2016). Designing the User Interface: Strategies for Effective Human-Computer Interaction (6th Edition). Malaysia: Pearson. Steane, J. & Yee, J. (2018). Interaction Design: From Concept to Completion. New York: Bloomsbury Visual Arts. Vinh, K. (2011). Ordering Disorder: Grid Principles for Web Design. Berkeley: New Riders.
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