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Digital Desgn II

Code 12787
Year 2
Semester S2
ECTS Credits 7
Workload OT(15H)/TP(45H)
Scientific area Art and Design
Entry requirements knowledge of 2D drawing and basic knowledge of three dimensional.
Mode of delivery Face-to face
Learning outcomes Apply a methodology of investigation and creative design, that allows extrapolating plastic graphic concepts to a language of space and three-dimensional volume, in the creation of environments, spaces, objects and three-dimensional characters.
To understand the coherence of the aesthetic correlation of the project concepts, materialized in space environments, objects and three-dimensional characters, with specific cultural identities, original and idealized in concept art.
To materialize in a three-dimensional language forms based on organic structures inspired by nature and idealized in concept art.
Apply a methodology that allows to develop a 3D project, from its initial concept to its three-dimensional materialization.
Syllabus Concept art and design of a culture with identity.
Metamorphoses, applied to the three - dimensional drawing, using concepts of biomimetics, ontogenesis, anamorphisms and anthropomorphism.
Principles of three-dimensional modeling applied to the design of space environments, objects and organic structures.
Main Bibliography Frutiger, A. 1981. Signos, símbolos, marcas, señales : [elementos morfología respresentación significación]. Barcelona: Gustavo Gili.
Gahan, A. 2009. Game Art Complete - All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning. London: Elsevier.
Goldstein, N. & Beal, J. 2011. Figure drawing : the structure, anatomy, and expressive design of human form. Upper Saddle River: Pearson Education.
Lawson, B. 2005. How designers think : the design process demystified. Amsterdam : Elsevier.
Lord, P. 2002. Cracking animation:the aardman book of 3-d animation. London: Thames & Hudson.
Massironi, M. 1996. Ver pelo desenho : aspectos técnicos, cogntivos, comunicativos. Lisboa: Edições 70.
Szunyoghy, A. & Feher, G 2008. Anatomy Drawing School: Human, Animal, Comparative Anatomy. Budapest: Vince Books.
Thiel, P. 1965. Freehand drawing a primer. Washington: University of Washington.

Teaching Methodologies and Assessment Criteria In classes will be done demonstration exercises of various themes, reinventing environments and objects in perspective, with the application of anamorphism, using drawing and photography software to create and manipulate pre-existing images.
Based on the topics covered in class, students will develop the exercises, for assessment, divided into several stages: proposal of a basic topic; research and image collection; elaboration of the concept; conceptart, and 3D.
Language Portuguese. Tutorial support is available in English.
Last updated on: 2024-02-29

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