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Hypermedia Laboratory

Code 12791
Year 3
Semester S1
ECTS Credits 8
Workload OT(15H)/TP(60H)
Scientific area Art and Design
Entry requirements none
Mode of delivery Lab classes theoretical and practical.
Learning outcomes Know the characteristics and assimilate the creative processes associated with digital formats of narrative multimedia.

Know how to identify linear, non-linear and hypermedia narrative structures and patterns.

Design hypertext structures and know how to use interactive hypermedia script building tools.

Understand the relevance of interface design in constructing interactive narrative content.

Know how to evaluate and incorporate user experience into the interface design and interaction process.

Know interface prototyping techniques.

Design hypermedia narrative content.

Develop a design project to interface multi-media and multi-platform digital narrative content.
Syllabus - Creation and editing processes in the context of digital media.
- Narrative Structures: Linear and Nonlinear.
- Analysis of narrative structure in multimedia content.
- Interactive Guide.
- Digital publications of characteristics Multimedia Narrative.
- Building Tools for Interactive Script.
- Tools and techniques for Prototyping Interfaces.
- Sketching and Prototyping on paper.
- Validation and testing of paper prototypes and dynamic sketching.
- Development of Wireframes and Interface Storyboard.
- Edit Tools for Multiplatform Publishing.
- Development of Narrative Interface Projects.
- Testing and Validation of Narrative Interface Projects.
- Presentation and Discussion of Projects.
Main Bibliography ALEXANDER, B. (2011). The new digital storytelling: Creating narratives with new media. Santa Barbara, Calif: Praeger.

BUXTON, W. (2007). Sketching user experiences: Getting the design right and the right design. Amsterdam: Elsevier/Morgan Kaufmann.

DAVIDSON, D., & Carnegie-Mellon University. (2010). Cross-media communications: An introduction to the art of creating integrated media experiences. Pittsburgh, Pa.: ETC Press.

FRIEDMANN, A. (2010). Writing for visual media. Burlington, MA: Focal Press.

GARRETT, J. J. (2011). The elements of user experience: User-centered design for the Web and beyond. Berkeley, CA: New Riders.

QUESENBERY, W., & Brooks, K. (2010). Storytelling for user experience: Crafting stories for better design. Brooklyn, N.Y: Rosenfeld Media.

TULLIS, T., & Albert, B. (2008). Measuring the user experience: Collecting, analyzing, and presenting usability metrics. Amsterdam: Elsevier/Morgan Kaufmann.

WIGDOR, D., & Wixon, D. (2010). Brave NUI world: Designing natura
Teaching Methodologies and Assessment Criteria The evaluation is divided between an individual work and a group project.

Individual work:
It consists of the choice and narrative interpretation of a short film. The analysis will have as theoretical basis the Freytag pyramid to identify the different narrative moments

Group project:
First Phase: planning (10%)
Delivery: Description of the project, synopsis, schedule and script.

Second Phase: Pre-Production (15%)
Story board, mood board, animatic, style frames.

Third phase: Production (20%)
Explanatory material about the process of creating the project with texts, sounds, images in the form of a blog and a documentary video with 2 minutes.

Fourth stage: Final delivery (35%)
Language Portuguese. Tutorial support is available in English.
Last updated on: 2020-06-17

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