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New Cinemas

Code 13592
Year 1
Semester S1
ECTS Credits 6
Workload OT(15H)/TP(45H)
Scientific area Cinema
Entry requirements English texts may be available.
Mode of delivery Face-to-face.
Work placements Not applicable.
Learning outcomes - It is intended that the student acquires a comprehensive knowledge of the History of Media, with a special focus on the effects of the emergence of digital on culture, on media convergence and on the development of hybrid formats.

- The student must have the theoretical foundation necessary to understand and reflect on the way in which the modalities of digital expression are articulated with Cinema.

- The curricular unit acts as a field for the laboratory experimentation of new formats, and the student must articulate theory and practice in the development of a project that combines the modes of expression and narration of cinema with the logic of digital.
Syllabus 1. New Cinemas
Definition and theoretical framework of New Cinemas

2. Expanded Cinema
2.1. Expanded Cinema within artistic movements
2.1.1. American Underground and Fluxus
2.2.2. Introduction to video art
2.2.3. Museum and Exhibition Cinema
2.2. Cinema and Intermedia Networks
2.2.1. Intermediality
2.2.2. Materialities and Devices
2.3. Cinema and Performance

3. Cinema and Interactivity
3.1. Introduction to Interactive Cinema
3.2. Cybertext and Hyperdiscourse
3.3. Narratives and Databases

4. Cinema and Immersion
4.1. Typologies of Immersion
4.2. Invisibility and transparency of the medium
4.3. Presence and Telepresence
4.4. Storytelling and Storyliving

5. New Formats Laboratory:
360º Video
Main Bibliography Kaye, N. (2007). Multi-Media: Video, Installation. Performance, Routledge

Murray, J.(1997). Hamlet on the Holodeck: The Future of Narrative in the Cyberspace.
Cambridge: MIT Press.

Ryan, M. (2001). Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media. Baltimore : Johns Hopkins University Press.

Williams, E., Love, M. & Love, C. (2021) “Cine-VR: A new médium” In Virtual Reality Cinema: Narrative Tips and Techniques.

Youngblood, G. (1970). Expanded Cinema. New York: P. Dutton & Co., Inc.

Teaching Methodologies and Assessment Criteria The lectures aim to provide the necessary theoretical framework, accompanied by the presentation of examples considered relevant to the topics covered, as well as to stimulate reflection and critical analysis of students.

The practical classes allow the integration and articulation in the laboratory context of the themes covered in the expository sessions. Through workshops and the implementation of the most appropriate creative methodologies and processes, students can test and anticipate the difficulties they will encounter in the development of their projects.

The evaluation in the curricular unit mirrors both the reflection and the theoretical framework with the practice in the laboratory context.
Language Portuguese. Tutorial support is available in English.
Last updated on: 2025-06-12

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