MAEDA, J. (2004). Creative Code, Thames & Hudson
BUURMAN, G.M. (2005) Total Interaction: Theory and Practice of a New Paradigm for the Design Disciplines, Basel: Birkhäuser
COOPER, R. (2009). The Design Agenda, a Guide to a Successful Design Management. New York: Wiley
CHEN, C. (2006) Information Visualization: Beyond the Horizon, Springer
GRAU, O. (2003) Virtual Art. From Illusion To Immersion, MIT Press, Cambridge-London.
HALSKOV, K. (2002): Production Methods: Behind the Scenes of Virtual Inhabited 3d, Springer
MANOVICH, L. (2002). The Language of New Media, MIT Press
MAU, B. (2004). Massive Change, London: Phaidon
MEADOWS, M.S (2002): Pause & Effect: The Art of Interactive Narrative, New Riders Press
RIESER, M.; ZAPP, A. (ed.) (2002) New Screen Media, Cinema/Art/Narrative, London, British Film Institute
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SPENCE, R. (2007): Information Visualization: Design for Interaction, Pearson Education
Teaching Methodologies and Assessment Criteria
We use a Project Based Learning method (PBL) to promote active learning, explore real-world problems, seeking a symbiosis between know-what and know-how.
The evaluation is continuous and will be based on the student participation in the workshops, development, evolution and presentation of projects, as well as the aesthetic and technical quality of the work.