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Project 2

Code 16384
Year 1
Semester S2
ECTS Credits 10
Workload TP(105H)
Scientific area Design Industrial
Entry requirements N.A.
Mode of delivery Theoretical-Practical
Learning outcomes Interpret the proposed objectives and questions and materialize the answers to the questions in the form of a product. Develop multidisciplinary knowledge, coordinating the various areas fundamental to the construction of a project, from research to concept definition, from drawing to modeling and modeling, from post-production to presentation.
Development of research, planning, concept development, representation, technical decision, prototyping, modeling and communication skills.
Demonstrate ability to manage complex projects.
Develop practical skills for contemporary design, competitive industrial products and equipment, designed for people, obeying sustainability requirements.
Development of skills for teamwork.
Establish a strong relationship between design and technology, in production and results.
Syllabus Projectual discipline using contextual approach and integration of contents from complementary UCs.
The Project II discipline focuses on all phases of the design process through the development of industrial design projects.
Phases covered: Introduction, budgeting and planning; Investigation; Concept; Product development; Mockup; Finishing; 3D modelling; Render and technical drawing; SlideShow Communication (storytelling) + Production of informative video of the concept product; Full size or scale prototyping.
Main Bibliography Burdek, B. (1994). Diseño: Historia, teoria y práctica del diseño industrial, Ed. G. Gili: México.
Hanington, B. & Martin, B. (2012) Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions. Rockport
Krippendorff, K. (2006) The semantic turn: a new foundation for design. Published Boca Raton.
Lidwell, W. et al. (2010) Universal Principles of Design, Revised and Updated. Rockport
Lupton, E. (2019) El diseño como storytelling, Editorial Gustavo Gili: Barcelona.
Mau, B. et al. (2004) Massive Change, Phaidon Press.
Milton, A., & Rodgers, P. (2013). Research methods for product design. Laurence King Publishing
Norman, D. (2009). The Design of Future Things. Basic Books.
Thompson, R. (2013) Sustainable Materials, Processes and Production.Thames & Hudson.
Verganti, R. (2009). Design-Driven Innovation: Changing The Rules of Competition By Radically Innovating What Things Mean, Harvard Business Review Press: Massachusetts.
Teaching Methodologies and Assessment Criteria Theoretical-practical classes with teacher guidance, supported by bibliographic content and case studies, serve as a basis for the project's development.
This project supports the discussion about the design process and serves as a pretext for experimenting with its stages, including using the appropriate tools.
Assessment is continuous and reflects the quality of the works presented and a correct conceptualization of the challenge.
Language Portuguese. Tutorial support is available in English.
Last updated on: 2024-02-19

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