Code |
16437
|
Year |
1
|
Semester |
S2
|
ECTS Credits |
8
|
Workload |
TP(90H)
|
Scientific area |
Art and Design
|
Entry requirements |
N.A.
|
Learning outcomes |
Understanding of the visual codes of representation related to the curriculum and the studied referents. Formal apprehension of rigorous representation processes and techniques, applied in the graphic freehand drawing. Develop and establish effective capacities for representation and understanding of applied language, in the threedimensional register - object / volume and volume / space. Historical / theoretical / practical recognition of Perspective as a science of Drawing and its importance for the development of sketching techniques in Industrial Design.
|
Syllabus |
Graphic exploration of the structural language of Design: Line, Contour Line, Surface, Surface Contour. Contour and Volume, Surfaces and Visual Texture, Shape and Surface, Movement and Symmetry. Expression and Gesture. Historical framework of the Perspective: theoretical / practical foundations of Perspective and representation processes and techniques. Perspective applications in observation drawing in freehand techniques. Sketch and Illustration for Industrial Design.
|
Main Bibliography |
Arneihm, Rudolf. (1990). Art and Visual Perception (The New Version). Berkeley: University of California Press. Cunha, Veiga da (2002). Desenho Técnico. FCG, Lisboa. Gill, Robert (2008). Desenho de Perspectiva, Lisboa, Editorial Presença. Gill, Robert. (2008). Perspectiva Criativa. Lisboa: Editorial Presença. Holmes, Marc (2014). The Urban Sketcher. Techniques for seeing and drawing on location. F&W Media International Ltd. Murray, Ray (1980). Manual de técnicas. Barcelona: GG. Panofsky, Erwin. (2006). A Perspectiva como Forma Simbólica. Lisboa: Edições 70. Parramón, José (1985). Cómo dibujar en perspectiva. Parramon, Barcelona
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Language |
Portuguese. Tutorial support is available in English.
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