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Industrial Design 2

Code 16439
Year 1
Semester S2
ECTS Credits 8
Workload TP(90H)
Scientific area Design Industrial
Entry requirements N.A.
Learning outcomes The main objective is to awaken students to the fact that Design is not an individual authorial activity, but a rational process that transforms the needs of a group of users into an industrial product. In the end, students will be able to understand the design processes, master different methods and techniques for the construction of a given industrial product, develop the analytical capacity to conduct rational design procedures, convert the different constraints of the system (customer, market, production, raw material and user) in opportunities, knowing how to work in multidisciplinary teams through methods and leading the phases of problematization, intervention and development.
Syllabus Problematization; Planning and discovery; Development; Construction; Evaluation. Procedures for students to organize the design process.
What is Design Methodology? Model vs. Method vs. Methodology. Creative, Deductive, Productive and Reproductive Methods.
Design and creativity methods: Inverse brainstorming; Method 635, Mind Maps, Storytelling Design.
Methods of exploring the problem: Card sorting, Cross functions, 5 whys, 6 hats.
Alternative generation methods: Morphological box, morphological composition.
Alternative selection methods: Evaluation matrix.
Usability test methods: Decision action flowchart, tests and surveys.
Authors and Methodologies: 1) Emotional design; 2) User Centered Design; 3) Universal Design; 4) Eco Design; 7) Design Thinking; 6) Design Thinking Canvas and 7) IDEO design.
Methodology for packaging design and methodological experimentation.
Main Bibliography Archer, B. (1979): Whatever became of design methodology? Design Studies, Vol 1, p17
Bonsiepe, G. (1992): Teoria e Prática do Design Industrial, Lisboa, Centro Português de Design
Burdek, B. (2205). Design History, theory and practice of product design. Basel, Birkhauser
Brown, T. (2009). Change by Design. Apple Books and Harper Collins Books Ltd.
Dubberly, H. (2004). How do you design? San Francisco Dubberly Design Office.
Hanington, B. and Martin, B. (2012). Universal Methods of Design. Rockpub Publishers. Inc. Beverly. MA. USA.
King, S. and Chang, K. (2016). Understand Industrial Design – Principal for UX and Interaction Design. O´Reilly Media Inc
Lidwell, W.; Manacsa, G. (2011). Deconstructing Product Design. Rockpub Publishers. Inc. MA. USA.
Lobach, B. (2001). Design Industrial. Editora Edgard Blucher Ltda.
Munari, B. (1981) Das Coisas Nascem as Coisas, Lisboa, Ed. Presença.
Negrão and Camargo (2008). "Design de embalagem: do marketing à produção". São Paulo: Novatec Editora.
Teaching Methodologies and Assessment Criteria Instruction and tutorial orientation with a combined program of explanatory lectures about the different theoretical perspectives of design methodologies. The Curricular Unit aims to be a course of reflective practice through the development of practical and theoretical works and projects.
Evaluation process follows one theoretical evaluation, three theoretical-practical evaluations and one practical evaluation distributed according to the three main parts of the program. Evaluations follow two models, group and individual evaluation, as the following:
Group evaluation, group grade + individual ponder factor.
Individual evaluation - grade + individual p onder factor for participation.
Final grade = Individual work (10%) + Workgroup average (40%) + Final project and portfolio average (50%)
Language Portuguese. Tutorial support is available in English.
Last updated on: 2023-06-16

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