| Code |
16442
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| Year |
2
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| Semester |
S1
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| ECTS Credits |
8
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| Workload |
TP(90H)
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| Scientific area |
Design Industrial
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Entry requirements |
N.A.
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Learning outcomes |
Development of project capabilities in industrial design, notably in the development of objects of medium and small to medium scale complexity. Mastery of the design process phases worked in the discipline: research, concept development, moodboard, drawing/sketches, 2D technical design, 3D modeling, rendering, mapping/prototyping and presentation (storytelling). Demonstration of observation, analysis, synthesis, critical spirit and debate capabilities through in-depth product collection. Deepening the adequacy of theoretical and technical knowledge fundamental to the implementation of the project. Ability for practical application of knowledge individually and as a team. Coherence and balance in the articulation between creative and rational thinking: binomial form-function. Awareness for the argumentation and communication of the developed product: storytelling. Development of individual and teamwork capacity: multitasking.
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Syllabus |
Development of two projects of medium complexity at hand scale, with technical and conceptual diversity. Awareness of the importance of the design process phases in the development of a product. Introduction of briefing and analysis of examples of related products and authors. Discussion of the theme: creation, matter and processes. The Design Process. Product systems. Formal Coherence in Design. Research: Collection of information on existing products, benchmarking, brands, designers and reference products; Summary, conclusions of research, product definition and work strategy. Concept: Definition of concept (storytelling). Moodboard. Quick sketch of product alternatives, selection of alternatives/versions to explore. Product development: product design and detail sketches. 3D modeling, final surrenders, technical design. Manual and/or digital packing of finished volumes. Final presentation of the project (the Storytelling).
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Main Bibliography |
Alessi, A. (2017) The dream factory: Alessi since 1921. New York: Rizzoli. Bauer, W.O. (2007). Europäisches besteck-design modern european cutlery design 1948-2000: The Bauer Design Collection. Stuttgart: Arnoldsche. Grange, K. (2024). Designing the Modern World. London: Thames & Hudson Hara, K. (2010). Designing Design. Baden: Lars Müller Publishers. Lidwell, W.; Holden, K.; Butler, J. (2010). Universal Principles of Design. Rockport Pub. Morrison, J. (2006). Everything but the Walls. Baden: Lars Müller Publishers Morrison, J. (2015). A book of Things. Baden: Lars Müller Publishers Norman, D. (2013). The Design of Everyday Things. New York: Basic Books Parsons, T. (2009). Thinking: Objects: Contemporary Approaches to Product Design. London: Phaidon Press. Rams, Dieter. (2021). Ten Principles for Good Design. Prestel Sudjic, D. (2009). The Language of Things. London: Penguin Books Ulrich, K.T.; Eppinger, S. D.; Yang, M.C. (2019). Product Design and Development. McGraw-Hill Education
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Language |
Portuguese. Tutorial support is available in English.
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