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Digital Drawing 2

Code 16448
Year 2
Semester S2
ECTS Credits 4
Workload TP(45H)
Scientific area Art and Design
Entry requirements N.A.
Learning outcomes Mastery of drawing at the level of quick and elaborate sketching, in freehand registration, on traditional and digital media.
It is intended that the student masters effective skills in graphic representation, using different digital tools, in nonvector and vector languages.
Conceptualize, organize and graphically implement projects for Industrial Design, using graphic methodologies that allow and enhance the graphic communication of the product.
Syllabus . Digital media for graphic representation: vector and non-vector design.
. Freehand drawing of observation and memory in the three-dimensional register.
. Conceptualization and graphic materialization: from the sketch to the project presentation.
. Graphic organization of the project in Industrial Design
. Graphic Diary in the exploration of ideas and concepts.
. Articulation with UC Design Industrial 4.
Main Bibliography BARTRINA, Luís Villanueva (1996). Perspectiva lineal – Su Relación con la fotografia, Univ. Politècnica de Catalunya, Barcelona
CHING, Francis D. K. e JUROSZEK, Steven P. (1999). Dibujo y Proyecto, ed. Gustavo Gili, Barcelona
EISSEN, Koos, STEUR, Rosaline. (2007), Sketching: Drawing Techniques for Product Designers, Amsterdam, Bis Publishers.
GILL, Robert W. (2008). Desenho de perspectiva, Editorial Presença, Lisboa
Henry, K. (2012). Drawing for product designers. London: Laurence King.
PIPES, Alan (2007) Drawing for designers, Laurence King, London.
Klara Sjolen (2011), Learning Curves, Sundsvall: Keeos Design Books.
Robertson, Scott, Bertling, Thomas (2013). How to Draw. Drawing and Sketching Objects and Environments from Your Imagination. Design Studio Press, USA.
WRIGHT, Lawrence (1983). Perspective in Perspective, Routledge / Kegan Paul, London.
Teaching Methodologies and Assessment Criteria The teaching / learning process in the relation of observation and memory drawing, uses the theoretical exposition of concepts and demonstration of graphic, traditional and digital techniques, in representation practices, with the execution of exercises proposed in the contact hours, in field work. and in conjunction with UC Design Industrial 4.
The methodology will preferably be the informative and systematic theoretical exposition, followed by the intense production of graphic work, gradually consolidated with theoretical summaries for sedimentation of concepts.
The assessment is continuous, both during contact hours and in the production of fieldwork.
Language Portuguese. Tutorial support is available in English.
Last updated on: 2023-06-17

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