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Industrial Design 6

Code 16457
Year 3
Semester S2
ECTS Credits 12
Workload TP(135H)
Scientific area Design Industrial
Entry requirements N.A.
Learning outcomes Deepen the skills and methodologies of the industrial designer.
Adapt to increasingly complex product typologies.
Interpret a context, structure a problem, develop a concept, and consider constraints and limitations.
Make use of raised hand drawing and three-dimensional modelling, technical representation, models, and prototypes a experimental tools.
Equate the relationship between the body and the space or object considering ergonomic factors, experience, the emotional value of the product, and the preview of its useful life cycle.
Consider collaborative processes within the scope of the design methodology and product validation.
Get to know authors, brands, and industries, as well as consider the historical evolution of objects.
Assimilate technical knowledge and manufacturing processes that enable the execution of the project.
Communicate professionally and substantiate the projects, using a vocabulary discourse appropriate to the area.
Syllabus Modules:
Methodologies applicable to Industrial Design and Ethics
Design in context, synchronous and diachronic analysis
Artisanal/Industrial Manufacturing Processes and Strategies for Sustainability
The Value of Collaborative Practices and Co-Design Processes
Interaction, experience, memory, emotion
Project:
Development of project(s) in partnership with companies or industries
Definition, or Analysis of briefing
Research that consists of the analysis of study cases concerning brands, designers, products, or services
Conceptualization
Product Development considering the constraints arising from the materials and the production process: Experimentation through sketches, models, and intermediate prototypes, technical drawings, 3D modeling
Detailing for the study of equipment/construction/color/finishes solutions
Interim moments of presentation and debate
Final communication: Development of technical drawings, prototypes, descriptive memory, video, layout, flyer
Main Bibliography Chapman, J. (2021). Meaningful stuff: Design that lasts. Cambridge: The MIT Press
Fiell, C.& P. (2008). Design do Século XX. Köln: Taschen
Fragiles: porcelain, glass & ceramics. (2008). In: R. Klanten, S. Ehmann, S.Grill, eds. Berlin: Gestalten
Guidot, R. (2006). Industrial design: techniques and materials. Paris: Flammarion
Koivu, A., Bouroullec, R., Bouroullec, E. (2012). Ronan and Erwan Bouroullec: Works. London: Phaidon Press
Lefteri, C. (2002). Glass: materials for inspirational design. Mies: Rotovision
Norman, D. (2013). The design of Everyday Things. New York: Basic Books
Parsons, T (2009). Thinking: Objects Contemporary approaches to product design. Suiça: AVA Publishing SA
Thomé, P., King, E., Picchi, F., Sudjic, D., & Zanot, F. (2014). Sottsass. London: Phaidon Press.
Thompson, Rob. (2007). Manufacturing Processes for Design Professionals. London: Thames & Hudson
Walker, S. (2023). Design for Resilience: Making the Future we leave Behind. Cambridge: The MIT Press
Teaching Methodologies and Assessment Criteria The student should understand Design as a process, and in this sense, their continuous involvement in the various phases of the project will be valued and evaluated. Classroom learning is complemented by visits to partner industries and other companies or museums when they fall within the respective route. The practical exercises will be developed in groups or individually, depending on the deadlines defined together with companies or industries and according to a greater degree of complexity. The evaluation will consist of Attendance - 10%, Project Methodology - 16%, Project 1 (Research/Development of Concepts - 10%, Preliminary Proposal - 10%, Final Proposal - 17%) and Project 2 (Research / Development of Concepts - 10%, Preliminary Proposal of Equipment/Product Solutions - 10%, Final Proposal - 17%).
Language Portuguese. Tutorial support is available in English.
Last updated on: 2024-03-03

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