Code |
16792
|
Year |
2
|
Semester |
S2
|
ECTS Credits |
6
|
Workload |
PL(30H)/T(30H)
|
Scientific area |
ENGENHARIA INFORMÁTICA
|
Entry requirements |
For the practical classes, skills in Programming, as well as Object Oriented Programming, must be consolidated.
|
Mode of delivery |
Face to face
|
Work placements |
Not applicable.
|
Learning outcomes |
The study of concepts and techniques from the Human-Computer Interaction (HCI) paradigm. Principles and guidelines for designing HCI systems are taught, as well as cognitive models and evaluation methods. At a practical level, the design and implementation of graphical interfaces are explored. In this course unit, the student should acquire a variety of concepts and techniques inherent to the Human-Computer Interaction (HCI) paradigm. At a theoretical level, principles, guidelines, and standards for designing HCI systems are taught, as well as cognitive models, design evaluation methods, and aesthetical principles. At a practical level, the student develops skills in the design and implementation of graphical user interfaces (GUI), thereby applying a number of theoretical concepts learned throughout the semester.
|
Syllabus |
Part I — Foundations 1.1 The Human. 1.2 The Computer. 1.3 The Interaction.
Part II — The Design Process 2.1 HCI in the software design process. 2.2 Principles, rules, and guidelines. 2.3 Aesthetical aspects: color and shape. 2.4 HCI Evaluation techniques. 2.5 Universal design and user support.
Part III — Theories and Models 3.1 Cognitive Models. 3.2 Communication and collaboration models. 3.3 Task analysis. 3.4 Dialogue notations and design.
|
Main Bibliography |
Main Bibliography: Human Computer Interaction, A. Dix, J. Finlay, G.D. Abowd and R. Beale, 3rd Edition, Prentice Hall, 2003, ISBN 0130461091. Introdução ao Design de Interfaces; 3ª Edição; Fonseca, M., Campos, P., Gonçalves, D.; FCA, Outubro 2017; ISBN 978-972-722-870-6. Sharan, K. (2015). Learn JavaFX 8: building user experience and interfaces with Java 8. Apress.
Secondary Bibliography Readings in Human-Computer Interaction: Toward the Year 2000, R. M. Baecker, J. Grudin, W. A. S. Buxton and S. Greenberg, Morgan-Kaufmann Publishers, 1995. ISBN 1-55860-246-1. Handbook of Human-Computer Interaction, M. Helander, T. Landauer and P. Prabhu, Amsterdam: North-Holland, 1997. ISBN 0-444-81862-6. Interaction Design: Beyond Human-Computer Interaction, Sharp H., Rogers Y., Preece J., 2nd Edition, Wiley, 2007. ISBN: 978-0-470-01866-8. Your Brain, The Missing Manual. M. MacDonald. Pogue Press, O'Reilly 2008. ISBN 978-0-596-51778-6
|
Teaching Methodologies and Assessment Criteria |
The assessment will comprise a written test (PE) about the theoretical subjects, a project or creative work (TC) and a continuous practical assessment (AC) carried out throughout the semester. The latter will count exclusively for evaluation by frequency, not counting for evaluation by exam.
|
Language |
Portuguese. Tutorial support is available in English.
|