Code |
17087
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Year |
1
|
Semester |
L0
|
ECTS Credits |
1
|
Workload |
TP(15H)
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Scientific area |
Arquitetura
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Entry requirements |
Completed secondary education and enrollment in higher education.
Students should have basic knowledge of 3D modeling and rendering software, as well as image editing (Photoshop). The following tools will be used during the classes: SketchUp (modeling), V-Ray (render engine), and Photoshop (image editing and post-production).
Although some sessions will be dedicated to teaching the use of these tools, the main goal of the course is not to provide software training, but rather to support the development of graphic representation and communication processes in architectural projects. Therefore, the use of equivalent software will also be accepted.
Students are required to have the respective software installed in their academic versions on their personal computers from the first class.
|
Learning outcomes |
To foster a critical awareness of the ways in which architecture is visualized, represented, and graphically communicated, with a particular focus on its three-dimensional expression, recognizing the relevance of these processes in the design and communication of architectural projects. To explore visual, theoretical, and methodological references within the field of visual culture and graphic communication, contextualizing them in contemporary architectural practice. To develop the ability to critically analyze and produce architectural representations, combining traditional and contemporary, analog and digital approaches. To encourage graphic experimentation as a tool for architectural thinking and creation, reinforcing the articulation between form, idea, and communication.
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Syllabus |
The course Introduction to 3D Visualization and Communication in Architecture is an exclusively online program that offers a comprehensive introduction to the 3D visualization and communication of architecture, fostering a critical awareness of different ways to represent and graphically communicate projects. Structured into four modules, the program equips participants with essential tools and fundamental processes of modeling, rendering, and image post-production. By using contemporary digital technologies, the course prepares participants to communicate architecture effectively in both academic and professional contexts, contributing to better preparation for the job market.
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Main Bibliography |
.
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Teaching Methodologies and Assessment Criteria |
Assessment is based on the work developed throughout the course, as well as the completion of a final assignment.
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Language |
Portuguese. Tutorial support is available in English.
|