Syllabus |
Introduction to Investigation and Design Process 1.1 Definition of design and its relationship to investigation 1.2 Steps of the design process and its importance in creating solutions 1.3 Investigation methods applied to design 1.4 Types of design investigation: qualitative, quantitative, exploratory, descriptive and explanatory
Proposal and Final Processing 2.1 Description of a fishing theme and definition of the problem 2.2 Establishment of objectives, assumptions and methodology 2.3 Final construction and planning entregas 2.4 Dice counting techniques: interviews, observations and questions
Interactive Interfaces, Gamification and Physical Design 3.1 Art, design and usability in interactive digital interfaces 3.2 Integration of gestures and physical interactions without game design 3.3 Gamification and its impact on user behavior 3.4 Creating interactive experiences without game design
Game Worlds and Storytelling 4.1 Criação de mundos virtuais e nar
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Main Bibliography |
Eco, U. (2007), Como se Faz uma Tese em Ciências Sociais, Editorial Presença Estrela, E., Soares, M. A, Leitão, M. J. (2006), Saber Escrever uma Tese e Outros Textos, D. Quixote Gil, A. C. (2002), Como Elaborar Projetos de Pesquisa, Editora Atlas Laville, C. Dionne, J. (2008), A Construção do Saber, Editora UFMG Novak, J. (2011), Game Development Essentials, Delmar Rogers, S. (2010), Level Up!, Wiley Rouse III, R. (2001), Game Design Theory, Wordware Publishing Schell, J. (2008), The Art of Game Design, Carnegie Mellon University Sharp, H., Preece, J., & Rodgers, Y. (2019). Interaction Design: Beyond Human-Computer Interaction (5th ed.). Wiley. Vilelas, J. (2020), Investigação: o processo de construção do conhecimento, Edições Sílabo
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