Code |
16193
|
Year |
1
|
Semester |
L0
|
ECTS Credits |
6
|
Workload |
TP(60H)
|
Scientific area |
Ergonomics
|
Entry requirements |
None
|
Learning outcomes |
This course provides an introduction to the methodology for evaluating interactive digital applications such as websites, apps, and video games. Through practical exercises, participants will learn how to identify interaction problems in digital applications and how to evaluate their usability, effectiveness, and overall user experience. The course will cover key concepts and tools for evaluating digital applications, including usability testing, user experience evaluation, and user-centered design principles.
|
Syllabus |
Introduction to interactive digital applications and their evaluation Planning and conducting usability testing Evaluating user experience in digital applications Identifying and prioritizing interaction problems in digital applications User-centered design principles for digital applications Case studies and best practices in evaluating digital applications
|
Main Bibliography |
Dumas, J. S., & Redish, J. C. (1999). A practical guide to usability testing. Intellect books.
ISO 9241-210:2010. (2010). Ergonomics of human-system interaction -- Part 210: Human-centred design for interactive systems.
Nielsen, J. (1993). Usability engineering. Morgan Kaufmann.
Norman, D. A. (2013). The design of everyday things: Revised and expanded edition. Basic books.
Tullis, T. S., & Albert, W. (2013). Measuring the user experience: collecting, analyzing, and presenting usability metrics. Newnes.
|
Language |
Portuguese. Tutorial support is available in English.
|