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User Experience

Code 16193
Year 1
Semester L0
ECTS Credits 6
Workload TP(60H)
Scientific area Ergonomics
Entry requirements None
Learning outcomes This course provides an introduction to the methodology for evaluating interactive digital applications such as websites, apps, and video games. Through practical exercises, participants will learn how to identify interaction problems in digital applications and how to evaluate their usability, effectiveness, and overall user experience. The course will cover key concepts and tools for evaluating digital applications, including usability testing, user experience evaluation, and user-centered design principles.
Syllabus Introduction to interactive digital applications and their evaluation
Planning and conducting usability testing
Evaluating user experience in digital applications
Identifying and prioritizing interaction problems in digital applications
User-centered design principles for digital applications
Case studies and best practices in evaluating digital applications
Main Bibliography Dumas, J. S., & Redish, J. C. (1999). A practical guide to usability testing. Intellect books.

ISO 9241-210:2010. (2010). Ergonomics of human-system interaction -- Part 210: Human-centred design for interactive systems.

Nielsen, J. (1993). Usability engineering. Morgan Kaufmann.

Norman, D. A. (2013). The design of everyday things: Revised and expanded edition. Basic books.

Tullis, T. S., & Albert, W. (2013). Measuring the user experience: collecting, analyzing, and presenting usability metrics. Newnes.
Language Portuguese. Tutorial support is available in English.
Last updated on: 2023-06-16

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