|
Learning outcomes |
1. To develop and deepen an individual research problem within the field of Media Arts, articulating it with contemporary artistic practices mediated by technology. 2. To identify, map, and mobilise relevant authors and textual and artistic references in order to support and challenge the research hypotheses. 3. To investigate the relationship between the project-based object and textual production, understanding both as interdependent dimensions of the research process. 4. To foster the ability to situate and present research within scientific and artistic contexts, through participation in academic and artistic events. 5. To consolidate the research into a structured form of communication, articulating critical thinking and artistic practice.
|
|
Main Bibliography |
Benjamin, W. (2006). A Obra de Arte na Época da Sua Possibilidade de Reprodução Técnica. Lisboa: Assírio & Alvim. Balsom, E (2017). After Uniqueness: A History of Film and Video Art in Circulation. NY: Columbia UP. Dixon, S, (2007) Digital Performance, Cambridge, MA & London: The Mit Press Jacobson, L. (Ed.) (1992). CyberArts – exploring art & technology. San Francisco, CA, US: Miller Freeman. Jenkins, H. (2013). Spreadable media. New York, NY: New York UP. Landow, G. (Ed). (1994) . Hyper, Text, Theory. Baltimore: The Johns Hopkins University . Lunenfeld, P. (Ed.) (2001). The digital dialetic - New essays on media. Massachussets: MIT Press. Maciel, K. (Org.) (2009). Transcinema. Rio de Janeiro: Contra Capa. Manovich. L. (2001). The Language of New Media. Cambridge: MIT Press. Murray, J.(1997). Hamlet on the Holodeck: The Future of Narrative in the Cyberspace.Cambridge: MIT Press Kaye, N. (2007), Multi-Media: Video, Installation, Performance, London: Routledge.
|