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3d Digital Fashion

Code 16347
Year 1
Semester S2
ECTS Credits 5
Workload PL(45H)/T(15H)
Scientific area Ciência e Tecnologia Têxteis
Entry requirements To know Pattern making techniques
Learning outcomes 1-Know the technologies for creating virtual fashion products and their impact on the global fashion system.
2 - To be able to analyze the advantages and disadvantages of the different technologies available in the market with the development of a critical spirit for their application in the various sectors of Industry and the national and international Fashion system. Case Studies.
3 - Know and study 3D digital technology systems applied to the development of products and Fashion Brands on the market. From product development to the consumer.
4 - Know how to use in real context programs and solutions for the creation of fashion product models and their simulation in three-dimensional programs. From product development to the consumer.
5 - Develop skills with a critical spirit capable of developing innovative and multidisciplinary projects in a real context and in the market of the 3D Digital Fashion system. Develop and apply new ideas to advanced research projects.
Syllabus 1 - Fundamentals of digital transformation. Digital Technologies for simulation of 3D Fashion products (3D Fit - Lectra Systems; CLO Virtual Fashion; Marvelous; Browzwear; FNXTECH; OPTITEX; tg3D Studio; Zbrush; Rhino; 3Ds MAX; etc ...). Analysis and criticism of the various solutions for application in different product and market contexts.
2 - Technical solutions of 3D digital fashion product for B2B and B2C: From the problem to the solution of the authentic 3D fashion product. The standardization.
3 - 3D along the Chain (DP; distribution, communication and marketing): How to Type to Go-To-Market Process. The Future of Digital on avatars.
4 - Development of Fashion products in real context (Modaris 3D Fit; ClO Virtual Fashion). Simulation and its application to industry and market and validation. 3D Print. The Virtual Fashion Show.
5 - 3D Digital Fashion Case Studies. Development of future Research proposals for 3D Digital Fashion products. AI and data science in future.
Main Bibliography Grice, P. (2019). Digital Pattern Cutting for Fashion with Lectra Modaris - From 2D Pattern Modification to 3D Prototyping. Great Britain: Bloomsbury
Makryniotis, T. (2015). 3D fashion design: Technique, design and visualization. Pavilion Books
Kalbaska, N., & Cantoni, L. (2017, April). Digital fashion competences: market practices and needs. In Workshop on Business Models and ICT Technologies for the Fashion Supply Chain (pp. 125-135). Springer, Cham.
Arribas, V., & Alfaro, J. A. (2018). 3D technology in fashion: from concept to consumer. Journal of Fashion Marketing and Management: An International Journal
Manuais online Modaris 3D Fit; CLO3D
Base de dados científicas https://www.b-on.pt/
Base de dados de mercado e tendências : WGSN
Jornais: T; Portugal Têxtil; Vogue Business; BOF
Teaching Methodologies and Assessment Criteria Presentation of programmatic contents related to the introduction of general concepts on the foundations and technologies applied to 3D digital fashion. Technical solutions on the market; critical analysis applied to different contexts of their advantages and disadvantages. Case studies and critical analysis (1; 2; 3 and 5). Learning 3D fashion digital DP solutions in the lab (4). Individual implementation of practical examples in a real context during classes using software available in the CAD laboratory.
In the Teaching-Learning (TL) assessment, the following are considered: 1 research work 20%; 2 3D CAD assessment tests (CLO 15% and Modaris 3D 15%); practical work with 2 coordinates outfit, 40%; participation and attendance 10%.
Exemption from Exam: final grade greater than or equal to 10 points Exam Classification = TL Assessment (30%) + Test (3D CAD) 30% + 3D CAD Work with 2 Coord. (40%)
Language Portuguese. Tutorial support is available in English.
Last updated on: 2025-03-13

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