Code |
16452
|
Year |
3
|
Semester |
S1
|
ECTS Credits |
12
|
Workload |
TP(135H)
|
Scientific area |
Design Industrial
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Entry requirements |
N.A.
|
Learning outcomes |
Training students with knowledge and practical skills to implement industrial design projects of higher complexity, covering the entire scope of the design process Deepening design capabilities, coordinating the various areas fundamental to the construction of a project, developing capabilities in research, concept definition, drawing, development, modelmaking, basic 3D modelling, basic rendering, detailed 3D modelling, photorealistic rendering, detailed technical drawing, communication, post-production and presentation Develop practical skills for the development of new types of products which integrate technology, are competitive, designed for people, obey the requirements of inclusivity and sustainability. Establish a strong relationship between design and technology in production and results. Develop skills in managing the design process, multidisciplinary and multitasking Development of the capacity to defend the decisions and approaches taken during the development of the project
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Syllabus |
Development of two projects of high complexity simultaneously, one of medium scale and one of larger dimension. And with technical and conceptual diversity between the two. Deepening of the criteria to consider in the design process: needs, functionality, usability, interaction / interface, ergonomics, technology, materials, resources, distribution, marketing, branding, social, environmental, among others. Introduction of the topic, analysis of examples and related authors. Constraints. Research: Benchmarking. Critical analysis and debate. Research conclusions, strategy definition. Concept: Definition of basic concept. Initial sketches, selection of versions to explore. Initial development: Product design and detail design. Manual layout of exploratory volumes. Hits and changes. 3D modeling. Initial renders. Final development: Detailed 3D modeling, mock-up. Final renders. Detailed technical drawings. Post-Production and Packaging. Presentation.
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Main Bibliography |
Cullen, C.D. e Haller, L. (2006). Design Secrets: products 2 - 50 real-life projects uncovered Gloucester: Rockport. Fukasawa, N. (2007). Naoto Fukasawa. London: Phaidon. Herwig, O. (2008). Universal design: solutions for a barrier-free living. Basel: Birkhäuser. Lindwell, W., Holden, K. e Butler, J. (2003). Universal principals of design. Massachusetts: Rockport Publishers. Kunkel, P. (1999). Digital Dreams: The Work of the Sony Design Center. New York: Universe. Olivares, J. (ed.) (2026). Richard Sapper. London: Phaidon. Polster, B. (2009). Braun: Fifty years of design and innovation. Stuttgart: Axel Menges. Rams, D. (2015). Less and more - the design ethos of Dieter Rams. Berlin: Gestalten. Schulze, S. e Grätz, I. (ed.) ( 2011). Apple design. Ostfildern: Hatje Cantz. Simone, P. (2004). Starck. Koln: Taschen. Thomé, P., King, E., Picchi, F., Sudjic, D., & Zanot, F. (2014). Sottsass. London: Phaidon Press.
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Language |
Portuguese. Tutorial support is available in English.
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