Main Bibliography |
Bestley, R. Noble, I. Visual Research, London, Fairchild Books, 2016
BUURMAN, G.M.: Total Interaction: Theory and Practice of a New Paradigm for the Design Disciplines, Birkhäuser Basel, 2005.
CHEN, C.: Information Visualization: Beyond the Horizon, Springer, 2006.
EMMER, M. (ed.): The Visual Mind, The MIT Press, 1993.
Gay, G., & Hembrooke, H. (2004). Activity-centered design: An ecological approach to designing smart tools and usable systems. Mit Press.
GOODMAN, C.: Digital Visions, (NY), Harry N. Abrams, 1989.
GRAU, O.: Virtual Art, from Illusion to Immersion, The MIT Press, 2003.
LAUREL, B. (ed.): Art of Human-Computer Interface Design, Addison-Wesley, 1990.
MAEDA, J.: Design By Numbers, the MIT Press, 2001.
MAEDA, J.: Creative Code, Thames & Hudson, 2004.
KHOLMATOVA, A. (2017). Design Systems: A practical guide to creating design languages for digital products, Smashing Media, Freiburg, 2017.
Norman, D. A. (2016). Living with complexity. MIT press.
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Teaching Methodologies and Assessment Criteria |
The Multimedia Project I course unit will be assessed according to two components of research and project development, one individual and one in a team, and a third component of participation.
I - Area of ??personal research and creation project - Interpretation, through a flexible visual system, of a reference text in the Literature (research/essay) of Design -> 40%
II - Research and development area for team project: Digital Design Systems -> 40%
III - Critical Thinking in Design - Participation in Class -> 20%
Final assessment criteria:
Overall, the critical and sustained participation of students will be encouraged and assessed in the classroom moments of development, discussion and validation of the project phases.
IMPORTANT: This Course Unit does not include an exam as a final assessment.
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