Código |
13817
|
Ano |
1
|
Semestre |
S1
|
Créditos ECTS |
6
|
Carga Horária |
PL(30H)/T(30H)
|
Área Científica |
Informática
|
Mode of delivery |
Presential
|
Work placements |
Not applicable
|
Learning outcomes |
This course unit allows each student to acquire the main knowledge in programming languages to understand the development of games. At the end of this course unit, the students should be able to develop algorithms to solve problems, understand the main concepts of programming languages and use a programming language to code the algorithms.
|
Syllabus |
- Introduction to programming and computers; - Paradigms of programming - Introduction to a programming language - Basic elements of a programming language - Structures of control of a programming language - Subprogrammes and functions - Main data structures - Programming based on events - Programming of games - Introduction to Unity
|
Main Bibliography |
- FUNDAMENTALS OF COMPUTER PROGRAMMING WITH C#, (The Bulgarian C# Programming Book), Svetlin Nakov & Co., 2013. - DATA STRUCTURES AND ALGORITHMS USING C#, Michael Mcmillan, Cambridge University Press, 2007. - C# documentation: https://docs.microsoft.com/en-us/dotnet/csharp/ - Unity learning: https://unity.com/learn - Notes available on the web page of the course.
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Language |
Portuguese. Tutorial support is available in English.
|