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Seminários e Workshops II

Código 12798
Ano 3
Semestre S2
Créditos ECTS 4
Carga Horária OT(15H)/TP(30H)
Área Científica Arte e Design
Mode of delivery T-P
Work placements Does not apply
Learning outcomes Develop a space for interdisciplinary discussion and contact with designers and other creative authors in the field of multimedia.
Broaden perspectives, and provide practice in multimedia design and related areas.
Increase the culture, and improve and broaden the discourse.
Deepen particular issues and authorship of multimedia design.
Develop projects in partnership with external entities.

Competencies of:
Interpretation, choice, and exploration of language and multimedia tools.
Project planning.
Adaptation to new tasks, carrying out group work, and solving specific tasks.
Development of culture and critical sense.
Execution and presentation, in an autonomous way, of multimedia projects.
Syllabus Approach to varied themes, structured in a set of seminars and workshops to be taught by designers and other authors related to multimedia design and related areas.
The themes addressed in the workshops/seminars are reflected in a project developed in partnership with an external entity integrating various areas of multimedia design.
Teaching Methodologies and Assessment Criteria The approach of the workshops or seminars, by the guests, be they designers, academics or other authors, allow the student to have contact with a heterogeneous reality, in relation to the academic environment, and an knowledge of the most current trends in the professional environment. On the other hand, the elaboration of projects is essential to recognize this same environment and its practices.
Classes are dedicated to
1) Multimedia Project (55%);
2) Seminar and Workshop Assessment Exercise (25%);
3) Participation in the Design! exhibition Design? (20%)
Main Bibliography Davis, M & Hunt, J. (2017).Visual Communication Design: An Introduction to Design Concepts in Everyday Experience.London: Bloomsbury Visual Arts
Epstein, D., (2020), Versátil – As vantagens de ser generalista num mundo de especialistas, Lisboa: Lua de Papel
Fletcher, A. (2001), The Art of Looking Sideways, London: Phaidon Press;
Lewrick, M., Link, P., & Leifer, L. (2018). The Design Thinking Playbook: Mindful Digital Transformation of Teams, Products, Services, Businesses and Ecosystems (1.). Hoboken: Wiley.
Malpass, M. (2017). Critical Design in Context: History, Theory and Practice. New York: Bloomsbury Academic.
Sagmeister, S (2013) Things I have learned in my life so far. New York: Harry N Abrams.
Language Portuguese. Tutorial support is available in English.
Não tem Fotografia:

Curso

Design Multimédia
Data da última atualização: 2025-06-11
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