Bibliografia principal |
Principal/Main: - D. Wolf. OpenGL 4 Shading Language Cookbook, 2nd ed., PACKT Publishing, 2013. - Shane Cook, CUDA Programming: A Developer's Guide to Parallel Computing with GPUs, Morgan Kaufmann, 2013. - T. Munzner. Visualization Analysis and Design, CRC Press, 2014. - R. Grant. Data Visualization: Charts, Maps, and Interactive Graphics, CRC Press, 2018.
Complementar/Complementary: - G. Sellers, R. Wright Jr., and N. Haemel. OpenGL SuperBible, 7th ed., Addison-Wesley Professional, 2015. - T. Akenine-Moller, E. Haines, and N. Hoffmann. Real-Time Rendering, 3rd ed,. A.K. Peters / CRC Press, 200 8. - D. Kirk and W. Hwu. Programming Massively Parallel Processors: A Hands-On Approach, Morgan Kaufmann Publishers, 2010. - J. Sanders and E . Kandrot. CUDA by Example: An Introduction to General-Purpose GPU Programming, Addison- Wesley Professional, 2011. - S. Murray. Interactive Data Visualization for the Web, O’Reilly, 2013. - I. Meirelles. Design for Information, Rockport Publishing, 2013.
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